|Tokenless Chuck E.
||[Oct. 16th, 2006|07:24 pm]
Where A Kid Can Be A Kid
I'm back working at my CEC this week over my school's fall break. After two days under the new tokenless system that they put in my store, I have to say that it's really cool!
I worked for 16 hours this weekend, and didn't hear a single game complaint because people aren't losing (or pretending to lose) their tokens or getting them jammed into the games. Not having the token hoppers under my register finally gives us the storage space that we need and eliminates a whole lot of clutter. No worrying about holding up a line with said hopper runs out of tokens either. Complaints about lost tokens are no longer a questionable issue because they can register their swipe cards, so if something happens to them we de-activate their card and give them a new one with exactly what they had.
It is kind of annoying to have to constantly explain the new system to guests. But most of them are pretty cool about it. We get the odd mom here or there who hates it because *gasp!* she thinks she has to spend time with her younger kids to help them with the cards.
Also disappointing is the fact that we can no longer give birthday kids their free tokens. That's a real pity; the kids love that. And not all of the games are just "one token" - a lot of the bigger games with the video screens, like Thrill Ride and Sketch Book are more, some as much as three. The system for counting what's on your swipe card though is still, strangely, the token. Not game credits, but tokens. I imagine this might be because it's still being tested, and they can't have different coupons for different stores.
Very exciting though. I miss the tokens only for nostalgia's sake.